• Hold Right Click to place Objects
  • Hold Left Click to downscale objects. This feature works in Unity when playing. However, for some reason, it doesn't function on itch.io. Unlike the notes, my code doesn’t delete the objects when you left-click but rather downscales the objects with left click.
  • For the slidebar’s, use the left drag to pick the colors you want. There are two types of slidebar, the sliderbars that change the color of the object and a slidebar that changes the scale of the object
  • There are three types of color slidebar's. With the Red slidebar, you can change to different shades of red. This principle also applies to the green and blue slidebar. The user can also mix and mix different colors using multiple slidebars. Whenever you change any color slidebar, the text value next to the slidebar reflects the new slidebar value 
  • The Scale Slidebar changes the scale of the object.
  • There is one new dropdown, the shape dropdown. Use the left click to interact with both of the shape dropdown. The Shape Dropdown consists of a cylinder, cube, sphere, and sphere shape that changes the color using Modulus. The sphere that changes color is my own code.
  • Use the left click to interact with the Rotate toggle. Turning on the rotate toggle allows the user to create objects that are randomly rotated. 
  • Use the left click to interact with the Delete toggle. Turning on the delete toggle means that after three seconds the objects start deleting
  • Use the left click to interact with the turnOff toggle. Turning on the turnOff toggle means that the TimeDisplay Button underneath the MousPos button would no longer show the current time. This feature is not found in the notes, it is my own code
  • Use the left click to interact with the Clear Button. The Clear button deletes all objects that you created
  • Use the left click to interact with the Paint Grey Button. The Paint Grey Button changes the color of object to grey. This feature is my own code
  • Underneath the Mouse Position text is the Time Text.  The time text uses DateTime.Now Math function to display the actual time
StatusReleased
PlatformsHTML5
AuthorMachiner8
Made withUnity

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